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When I was about 11 years old (in 1975) my maths teacher, Mr Williams, came
into class one day with the first digital watch I had ever seen. It weighed
his arm down and took the hand on his other arm to operate. We all crowded
round for a view of the red numerals telling us the time, the date and the...
well that was all it could tell us, but at that moment I felt that I had seen
the future for the first time. Later Mr Williams introduced us to the pocket
calculator, a pocket the size of a Walkman was needed but that was ok as the
Walkman had yet to be invented.
Years later, in 1989, whilst part of Big Orange Studios I helped install our
first fax machine. It took three of us to lift it and a manual the size of
the Yellow Pages to help us fathom out what it did and how it worked. Soon
our visuals/roughs started to appear in the offices of art directors' just
moments after we had completed them. I felt the presence of the future once
again. No longer did we need to leave the studio to see clients at the ideas
stage - more time brushing up on the table tennis. Phone and fax: full stop.
In 1990 I had my initiation into the computer, a Mac Classic, and two years
later I bought my own piece of kit for the first time, an Apple Mac LC111
and printer. I parted with a cool £2000.00 for a piece of kit now worth about
£20.00. It had the ability to write invoices and letters and clunk through
early versions of Photoshop and Freehand but it changed the way I would work.
Opening the box and connecting it all together, I felt like a NASA astronaut
and knew Mr Williams would have been proud.
Eight years later and where are we now and where are we going? Well, a lot
has changed, of course. Has the computer changed the way I work? I now work
on any one of three in various locations. My studio Mac is where the illustration
and design work is created, my office Mac helps keep the two courses I run
at the University of Brighton organised and my Powerbook does both jobs when
I am in between, travelling or just fancy working elsewhere. In 1989 it was
vital that I was based in London and in 2000 my email address and mobile phone
number position me anywhere. Clients may assume that I am in London but I
do nothing, from my base in Brighton, to encourage them to believe this. The
computer has changed where I work. Visuals as well as artwork now travel by
email and the fax machine; the courier and foam board are a distant memory.
The computer has changed the way that my work is delivered.
The tools of the trade, back in 1989, to create my illustration work were
a bleed-proof marker pad, markers, acrylic paint, screen print bed and inks,
spray mount, black and white photocopier and a plan-chest full of coated and
uncoated pantone paper. Eleven years on and it is a Mac, a scanner, a drawing
tablet and CD burner. My work has evolved during this time and the computer
has enabled me to develop it, yet not dictated the direction that the work
has taken. The computer has changed how I create my work but I have led that
change.
Of course, the computer has not just altered the way some illustrators work
but has created a brand new breed of illustrators. Young talent fresh out
of art school have been emerging over the last couple of years, often despite
the education that they have been receiving than because of it. Most illustration
students receive little or no training on the computer whilst at college -
Why? "It_s what the designers use". Most illustration courses are still employing
staff with very little or no knowledge of matters digital. How many illustrators/educators
attended The Expo 2000 at the end of September? How many knew of its existence?
But even with the odds stacked against them this fresh, raw talent is utilising
the not-so-new technology to produce exciting and innovative work that designers
and art directors want to use. This is work that could not exist without the
input of the computer. It is work that the technology has helped to create.
The great majority of designers are under the age of thirty for some strange
reason (where they go after that is still a mystery). The time will soon come
when every working designer will have been at a school from the age of five
with a computer in their classroom. Computers are everywhere, in the bank,
the cinema, the travel agency, the whole high street use and understand them
but the illustrator remains the last remaining Luddite and let_s not forget
we providing a service to our customers too. Very soon designers will only
want to work with illustrators that can provide their artwork in the correct
format. Why bother having to drum scan work or get it shot onto film when
if it arrives by email, zip or CD set up correctly the job is done? Designers
had to become typesetters and mini-repro houses when DTP arrived years ago
but the illustrator believed he/she was out of the loop and off scott-free.
The tide has started to turn. Art Directors get frustrated when they cannot
send reference material digitally as a JPEG and have to pay for a courier
or wait for The Royal (snail) Mail. Time is money etc.
The birth of cinema did not kill off theatre, the invention of the gramophone
did not murder live music and the computer has not spelt the end for the hand
drawn/created image. The two exist side by side and often some of the best
work is a mix of traditional and digital media. The ability to scan drawings,
manipulate colours and use effects can add to the toolbox rather than limit
it. If you are unsure about how effective the kit can be take a look around
at the work of illustrators: George Snow, Joe Magee, Andy Martin, Marion Deuchars
etc etc. Great artists in the past have welcomed new technology, embraced
it and used it to push their work in new directions; Hockney picked up the
Polaroid, Warhol reinvented screen printing and Hirst has started to produce
limited edition digital prints from artwork that exists only on disk. Why,
apart from general lack of computer teaching in art schools, are illustrators
so keen to avoid the digital? Are illustrators equipped with a different mindset?
Do they/we have a natural phobia for technology? We all get stuck programming
the video but editing digital video on an ibook is like falling of a log and
after a life-time of drawing on paper, drawing with a stylo on a tablet takes
about a day to get to used to!
Of course, it is not just the creation and delivery of the work we do that
is enhanced by the computer; other issues come into play too. Having to print
1000 postcards and then mail to 1000 potential customers is a pretty outmoded
method of advertising. Paying big money to appear in some of the current illustration
"wallpaper" catalogues, will soon be another piece of history. You send in
your artwork and your not-so-insignificant cheque and then wait six months
for the book to appear; not the best way of keeping people bang up to date
with what you are doing. You sit on the phone and attempt to get appointments
to turn up for a slot with your portfolio with potential clients; it_s not
going to happen. Designers and Art Directors are busy people and the system
does not allow them hours spent with folk and their wares when most creatives
know in a little over five seconds whether your work is suitable for their
publication/project. One-to-one working relationships are now conducted over
email rather than face-to-face.
So, how can the new way help promote your work? Well, the CD Rom never died,
despite persistent rumours. A digital portfolio on CD can cost less than 95p,
can include many pieces of work and won_t break the bank if it is not returned.
We will go over to DVD but only when the price of DVD burners comes down.
CD burners started life at £2000.00 and now a mid range Sony can be had for
less than £200.00. Cheaper still is your own website and advice on this subject
can found elsewhere in this issue. Creating your own site gets easier by the
week; software has been developed that negates the need for programmers and
prices charged by hosts fall all the time. Managing, keeping up-to-date and
promoting your site are time consuming but the potential for work from any
major city across the globe goes up beyond belief. The site can be used to
showcase your work and can be tailored on a daily basis, if you wish. That
six-month wait for your work to appear with the illustration annual is down
to six minutes with the Internet. The same site can be used to market all
of the other spin-offs - the T-shirts, prints, original drawings etc that
you need an excuse to produce. One piece of advice, buy your domain name now...
www.zeegen.com has gone but that should not upset many of you!
The Internet is not just there to market what you create but should be used
as a reference facility too. No more hunting for images and reference in libraries
(sadly they may be history too considering the lack of investment in them
generally); if you know where to look it is all out there. Point your browser
in the right direction and someone, someplace has that something you need.
Before you begin to think that everything digital is one beautiful utopia,
think again. That artwork sent as an enclosure in email can come back just
as quickly as it was sent off. Clients expect immediate changes to work and
feel that these changes are "quick and easy" because it has been created on
the computer. They don't have to worry about the price of the courier anymore
or the speed of delivery; it has not resulted in much more time on the job
for the illustrator but more time for it to come back. Other problems can
and will surface as files and software clash, your computer starts to crash
and you wave goodbye to cash. But after weighing up the pros and cons, I still
believe that the pros win hands down and I am pretty sure Mr Williams would
agree.
Lawrence Zeegen is Academic Programme Leader for Communication and Media Arts
(BA (Hons) Graphic Design and BA (Hons) Illustration) at the University of
Brighton and is a working illustrator represented by Heart.
Mr Williams has probably retired from teaching.
© Lawrence Zeegen